On the topic of The Hobbit and B01 Standard Orzhov Clerics Decks

It is almost time to welcome a new Magic The Gathering set Universes Beyond set. Marvel Super Heroes’ run as the latest set is quickly coming to an end. Previews for The Hobbit are now fully done and pre-release is just around the corner. As I normally do, my first scan through the new cards is for new Clerics (and unlike the last few times before the set is out!). Sadly, nary a one appear in the set.

Middle-earth isn’t exactly overflowing with priests in the traditional fantasy sense, so I understand why Wizards of the Coast avoided filling the set with generic Clerics. Tolkien’s world has always been different from most fantasy settings. Magic’s cleric type usually represents organized religion, healing orders, or divine servants. There simply are not any characters that fit that definition in The Hobbit. That does not mean that is not disappointing at least from a deck building perspective.

It does feel that the opportunity to have one or two clerics in the set was there. So, in the absence of reviewing new Clerics, let’s imagine what one or two might have looked like.

First, up, could Gandalf himself have fit the bill? Before the flaming begins, hear me out. There is no question that he is a wizard (and a pretty good one at that!). But does he not fit the role of someone guiding others, protecting the innocent, confronting supernatural evil, and serving a higher purpose? Doesn’t that sound like the actions of a cleric? Could WOTC have made him a Wizard Cleric?

Okay, it is a stretch but perhaps one worth a discussion or two. Maybe a stronger argument can be made for Elrond as a cleric. One of his defining characteristics is his mastery of healing after all. Magic often assigns the Cleric type to characters whose greatest strength is wisdom, protection, or spiritual guidance rather than combat ability. Elrond certainly fights when necessary but he also acts as a healer, counselor and lore master through Tolkien’s stories. Let’s not forget also that Elrond never pursued power for himself. He remains steadfastly opposed to Sauron and any other evil. That sounds like a higher calling, another characteristic that defines many clerics in the world of Magic The Gathering.

Looking a bit more broadly, in The Hobbit, Rivendell is portrayed as a place of refuge where wounds – physical and emotional – can be mended. Case in point, Bilbo and the Company recover there after escaping the trolls and before crossing the Misty Mountains. As its steward, Elrond certainly takes on another characteristic of a cleric.

Still not sold? Fair enough. Maybe one of the elves living at Rivendell could have been a cleric. Would a Rivendell attendant with the subtypes Elf Cleric or Noble Cleric really have stretched the Middle-earth lore too far?

In the end, I suspect that Wizards deliberately chose not to include clerics to stay faithful to Tolkien’s source material rather than forcing existing Magic conventions onto it. Even so, I can’t help but think that a couple of thoughtfully chosen Clerics wouldn’t have diluted the setting. They would instead have highlighted the quieter, protective, and healing figures that make Middle-earth unique.

And more importantly, I would now have a couple more clerics to consider for my B01 Standard Orzhov Clerics Deck. Let’s hope that in the absence of clerics, I find other valuable cards to add to the deck to improve it. More on that later!

Good fun with the Super Heroes Achievements in MTG: Arena

You know how I feel about Universes Beyond so no need to belabour that point today. Suffice it to say that I was surprised by how much fun I had with the “Avengers Assemble” Achievement that came to Arena with the launch of Marvel Super Heroes.

While I have not completed all the other Achievement sets in Arena, I do keep an eye on my progress and have even built decks and played to unlock specific ones. I did not realize at first that a new set of achievements had been added with the launch of this latest set. That only came with the first notification I unlocked.

Launched in February 2025 with the arrival of Aetherdrift, the Achievement system encourages a different type of play: finding interesting interactions, building around unusual goals, and trying cards I probably would have ignored otherwise. Over a hundred were immediately available including 10 for each color and 63 generic ones. Many were as easy as playing a certain number of games in a specific format but others are more challenging. For example, can you build a deck where you end a turn with 12 or more cards in hand?

More recently, limited-time event challenges have given us a chance to try to complete the individual challenges within a set time frame. Avengers Assemble is about to wrap up (you have a couple of days as I write this).

So what makes these so much fun. Instead of asking, “What’s the strongest deck I can build?” I found myself asking, “How can I actually pull this achievement off?” That’s a very different kind of deckbuilding challenge.

What’s interesting is that the Achievement system gave me a way to enjoy the set without changing how I feel about Universes Beyond as a whole. I still prefer Magic’s original worlds. I still get more excited for original planes and characters than I do for crossover properties. But gameplay is gameplay.

If a supplemental system encourages creativity, rewards experimentation, and gets players building decks they otherwise wouldn’t, I think that’s a success regardless of the setting.

I was surprised by how much fun I had with this Achievement set and the latest superhero-themed set. For example, I quickly built a hero based deck for one of the achievements. For fun, I decided to build around Ant-Man and The Wondrous Wasp (an awesome card by the way). Here is what I came up with up in a few minutes:

The Astonishing Ant-Man
Forest
12 Island
Beast, Erudite Aerialist
Kid Loki
The Wondrous Wasp
Doc Samson, Super Psychiatrist
Three Steps Ahead
Chart a Course
Blossoming Defense
Opt
Disdainful Stroke
Cancel
Mister Fantastic, Reed Richards
Moon Girl and Devil Dinosaur
Botanical Sanctum
Dreamroot Cascade
Snakeskin Veil
Reptil, Dinomorpher

The deck did not work very well but it helped me work up to my goal of completing achievements where I had to cast hero spells. At the same time, the Limited Resources podcast mentioned how the Azorius colour combination was the dominant in draft. I rebuilt my hero deck around those colours, figuring it could not be worse than my first one despite my not playing draft. Here is what I ended up with, including Agent Phil Coulson who was great in my pre-release event.

Nick Fury, Agent of S.H.I.E.L.D.
Skyward Spider
Jennifer Walters
Agent Phil Coulson
Spectacular Spider-Man
Spider-Woman, Stunning Savior
Captain America, Super-Soldier
Captain America, Wings of Freedom
Captain Marvel, Earth’s Protector
Practiced Offense
Origin of Spider-Man
Origin of the Avengers
Plains
Abandoned Air Temple
Cavern of Souls
Avengers Tower
Secluded Courtyard
Starting Town

I hope that Wizards continues to release more such Achievement-style progressions. Even better if these also extend to Universes Within sets. Imagine each Standard release including a collection of achievements that encourage players to explore new mechanics, build around niche cards, or accomplish memorable in-game moments. It would be a fun reason to keep revisiting a set long after the initial excitement wears off. Not every game feature has to be about competition. Sometimes giving players a reason to experiment is enough.

This superhero set may not have changed my opinion on Universes Beyond, but it did change how I engaged with the release. For me, that’s a pleasant surprise – and proof that good gameplay systems can bridge even the biggest thematic divides.

On a side note, I’ve changed the way some of the cards are displayed. In the decks above, I’m using a WordPress plugin to have them pop up when you hover over the card name rather than embed them directly into the post. I hope you like this feature!

Cleric motherlode in Secrets of Strixhaven for my B01 Standard Orzhov Clerics Deck

First, to answer a couple of questions. First, is my Cleric deck dead? Absolutely not! I just need to get some wind back in my sails to get these posts out in a reasonable time. Second, why no posts since April. Well, after Lorwyn Eclipsed came the Teenage Mutant Ninja Turtles set. And it featured absolutely no clerics.

With that out of the way, let’s take a look at the latest In-Universe set, Secrets of Strixhaven. There are a whopping seventeen Clerics in the set! Better yet, fourteen of them are candidates for my Orzhov deck.So, the question is now, which ones can I include in my deck and improve it.

Ascendant Dustspeaker is not necessarily a bad card but there are so many better alternatives for its cost. It could have a home in some kind of exile deck but I don’t see it in the current incarnation of my Clerics deck. Pass for now.

Eager Glyphmage is in the same boat except that it could be paired with Ennis, Debate Moderator, to create a token engine. But doing so would require another component to make Ennis’ effect repeatable or a different card offering a similar effect. It’s a lot for not much tangible benefit over the current cards.

I’d love to put Emeritus of Truce in the deck but the challenge is that this is an aggro deck depending on creatures. I expect that there will be too many times when I will not be able to get him prepared to take advantage of his companion spell, a classic that I would love to cast over and over! Maybe worth a try to validate the theory!

Honorbound Page faces a similar challenge: The value of the card lies in being able to repeatedly prepare it to leverage its companion spell. As much as these new cards look to be fun, I don’t see them fitting easily into this deck.

Inkshape Demonstrator is an interesting card. I enjoyed the Repartee mechanic during the pre-release event. It reminded me of Magecraft in fact. At a cost of Colorless 3 pipWhite pip, the +1/+0 is not worth it but lifelink might be. If nothing else, it is worth a try!

I’m not sold on Joined Researchers. While the card should be easier to prepare over and over, I’m not sure that giving my opponent three cards over and over is a good thing . Again, this might be worth a test or two to see.

Owlin Historian is not a great card for this deck. It simply does not fit well into the deck. Another pass!

Quill-Blade Laureate is another preparation-type card. It suffers from the same challenge as most of these cards – How to repeatedly prepare it within the context of this deck?

Remember how I said I liked Repartee? Well, I actually played a Scolding Administrator in my pre-release event and found it to be a fun card. Menace and the ability to grow certainly fits well in the deck. And being able to move its counters to another creature when it dies is another plus. Look for this one in my deck!

The same can be said for Snooping Page. Its Repartee mechanic again fits nicely into my deck. The card draw is another plus albeit at a cost that needs to be managed but less so than usual given that the deck includes lifelink. Another candidate for inclusion but at the cost of what?

The last Cleric to consider is Spiritcall Enthusiast. The potential is there but the need to have a token enter makes it more difficult to leverage in this deck. It will sit on the sidelines for now.

Before we wrap, we should talk about a few other cards.

The first is one that I immediately want to put into the deck: Erode. For White pip, you destroy a creature or planeswalker but at the cost giving its controller a tapped basic land. I”ve replaced my two Get Lost removals for two copies of Erode. We’ll have to see if giving my opponent a tapped basic land each time I kill a creature or planeswalker proves to be too much of lopsided cost but it’s hard to argue with a cost of White pip.

Before we wrap, there is one card that I played during the pre-release that I wish was a cleric. Stirring Hopesinger was good fun and it’s too bad that it’s a bard. This one would have been an immediate include with its flying and lifelink abilities and a simple way to trigger its Repartee ability.

Here is what the deck looks like at the moment:

Deck

  • 3 Murder (J25) 467
  • 4 Essence Channeler (BLB) 12
  • 2 Inkshape Demonstrator (SOS) 21
  • 2 Authority of the Consuls (FDN) 137
  • 4 Preacher of the Schism (LCI) 113
  • 2 Rosa, Resolute White Mage (FIN) 555
  • 2 Minwu, White Mage (FIN) 26
  • 3 Aerith Gainsborough (FIN) 4
  • 3 Sheltered by Ghosts (DSK) 30
  • 2 Bitter Triumph (LCI) 91
  • 2 Elegy Acolyte (EOE) 97
  • 3 Wanderbrine Preacher (ECL) 41
  • 2 Scolding Administrator (SOS) 224
  • 2 Erode (SOS) 15
  • 2 Cavern of Souls (LCI) 269
  • 2 Fabled Passage (ELD) 244
  • 9 Plains (THB) 250
  • 3 Scoured Barrens (IKO) 254
  • 7 Swamp (THB) 252
  • 1 Valgavoth’s Lair (DSK) 271

Sideboard

  • 1 Enter the Avatar State (TLA) 18
  • 2 Pest Control (BIG) 22
  • 1 Virtue of Persistence (WOE) 115
  • 2 Nowhere to Run (DSK) 111
  • 1 Seam Rip (EOE) 34
  • 1 Roaming Throne (LCI) 258
  • 2 Exorcise (DSK) 8
  • 1 Day of Judgment (FDN) 140
  • 1 Compassionate Healer (TLA) 13

And with that, time to go see what the next set has in stock for our Clerics!

Revamping My B01 Standard Orzhov Clerics Deck with Lorwyn Eclipsed Additions

I was really happy to return to a Universes Within set. This was after the two Universes Beyond sets (Spider-Man and Avatar: The Last Airbender) that capped off 2025. The original Lorwyn sets precede my involvement with Magic. However, I had heard a lot about it from those who played back in late 2007 into early 2008. I looked forward to this set.

I was also optimistic that there would be a good number of Clerics in the set. My B01 Standard Orzhov Clerics deck has languished in the competition basement when it comes to the power of decks since the last rotation. The last two decks did little to help. There were no clerics in the Marvel’s Spider-Man set. There was only one Orzhov cleric in the Avatar set. Slim pickings!

Lorwyn did not disappoint, bringing with it seven new Clerics. Even better is that they can all work in my Orzhov deck. Let’s take a closer look:

Wanderbrine Preacher could have potential if only because it fits nicely into the lifegain strategy of the deck. The fact that it gains me 2 life every time it taps is not bad. It is very much in the vein of Compassionate Healer but gains an additional life but loses the scry. I may simply need to play it instead of the healer and see which one benefits the deck more.

Moonlit Lamenter is also worthy of consideration but as a card draw engine. Unfortunately, this engine requires counters. It will only work once unless you have a mechanism to add more counters.

Twilight Diviner is a card worthy of a strategy based around your graveyard. Surveil helps drop some options into the graveyard. If you can then play them, you get yourself an additional token copy. Not bad but I don’t see it as a good fit for this clerics deck. It’s a pass for now.

Adept Watershaper is an interesting choice. Giving tapped creatures indestructible, giving them some protection after they attacked or were tapped for something else. I just don’t see what I would pull out to get it in. This may be a case of try it to see if it can deliver but I’m not optimistic.

Reaping Willow fits neatly into the Lorwyn set. However, it doesn’t seem to be a good fit for the current deck. The -1/-1 tokens go against the lifegain strategy.

Sun-Dappled Celebrant could be a threat on the board. Convoke certainly makes it easier to cast but is that enough? Vigilance is always welcome. However, you will likely need additional resources to ensure it stays on the board long enough to have an impact. And the cards I have in the deck now offer more cohesion than I think this will offer.

All in all, there are a few cards to try out but nothing that will again help elevate the deck into a truly competitive one. But the set does come with one creature type that could make a further difference. Lorwyn has 16 Shapeshifters and you know what that means: 16 more potential Clerics! This might be the motherlode!

There are still eight cards to consider when staying within Orzhov colours. Of those, my top three

The one with the most potential is Changeling Wayfinder. Mana fixing is always a good thing. Prideful Feastling fits into the overall lifelink strategy and the hybrid mana certainly helps by improving mana options. Nameless Inversion and Crib Swab are interesting cards – Shapeshifting Instants! Having played Nameless Inversion in some other decks, I’m just not share that Kindred non-creature cards are worth it though.

After all this, here is the deck that I’m going to take for a spin for the next set. Essentially, I’ve replaced the Compassionate Healers with the Wanderbrine Preachers:

Deck:

  • 3 Murder (J25) 467
  • 4 Essence Channeler (BLB) 12
  • 2 Grand Abolisher (BIG) 2
  • 2 Authority of the Consuls (FDN) 137
  • 4 Preacher of the Schism (LCI) 113
  • 3 Rosa, Resolute White Mage (FIN) 555
  • 1 Starscape Cleric (BLB) 116
  • 2 Minwu, White Mage (FIN) 26
  • 3 Aerith Gainsborough (FIN) 4
  • 3 Sheltered by Ghosts (DSK) 30
  • 2 Get Lost (LCI) 14
  • 2 Bitter Triumph (LCI) 91
  • 3 Elegy Acolyte (EOE) 97
  • 2 Wanderbrine Preacher (ECL) 41
  • 9 Plains (THB) 250
  • 7 Swamp (THB) 252
  • 2 Cavern of Souls (LCI) 269
  • 2 Fabled Passage (ELD) 244
  • 3 Scoured Barrens (IKO) 254
  • 1 Valgavoth’s Lair (DSK) 271

Sideboard

  • 1 Enter the Avatar State (TLA) 18
  • 2 Pest Control (BIG) 22
  • 2 Virtue of Persistence (WOE) 115
  • 2 Nowhere to Run (DSK) 111
  • 2 Seam Rip (EOE) 34
  • 2 Roaming Throne (LCI) 258
  • 2 Exorcise (DSK) 8
  • 2 Day of Judgment (FDN) 140

For those looking for this usual review of my B01 Standard Orzhov Clerics, my apologies for the tardiness. Life was a bit crazier than usual and motivation went out the window for a bit… Look at the positives. This means that my assessment of the next set, Teenage Mutant Ninja Turtles, should be out faster. That’s the plan at least!

So long 2025 and welcome 2026: Magic and More

It’s late January 2026 and I’m still thawing myself out after a short jaunt to Montreal at the beginning of the month where it was a lovely -16 degrees (Celsius) on the warmest day that I was there! Not that it’s much warmer here as we await another storm to sweep in.

Before January wraps up, let’s take a look at the last year quickly. 2025 was a year of many firsts, some that were great fun and some not so much.

A lot less Magic than before

First, there was definitely a lot less Magic played in our household in 2025. As much as I could try to blame WOTC’s Universes Beyond, the reality is simply that the boys are all grown up and doing their own thing now! And that’s a lot less Magic – at least with their dad. Throw in the fact that Noah is now studying out of province and our regular Commander games have dwindled to a handful. It was much the same with pre-releases as Christian has not gone to one since Tarkir: Dragonstorm. Noah was in the same boat until he attended the Lorwyn Eclipsed one earlier this month.

Add to that the proliferation of Universes Beyond sets and I deliberately skipped a pre-release, the one for Avatar, for the first time in over 10 years in 2025. And I expect that trend to continue this year with more of those sets than traditional Magic lore ones.

We did not even have time for a much of a Christmas Magic season. All we managed to squeeze in was a Tarkir: Dragonstorm box opening. After selecting our packs, we did a sealed event with six of the packs. Christian handily won that little contest with a fast deck. And sadly, that was all the Magic we had time for as the holidays were packed with lots of other activities. It just went by too fast!

Time for some RPGs

So, what to do with all this free time? Well, 2025 was the year that I got back into Dungeons & Dragons in a more regular way. Not having played in decades, the local group TorontoDND scratched an itch but I still missed the campaign side of things. Lo and behold, I actually joined a group with a number of complete strangers and things are going well enough that we are now several months into a campaign, playing roughly every two to three weeks for several hours. A blast so far!

2025 was also the year I tried the new RPG Daggerheart. I joined an intro game but was not immediately won over. It may have had more with the fact that the DM was not particularly strong as one of my DnD group players absolutely loves it. I expect that I may dip my toe into the game again later but not sure that I need another fantasy RPG in my life.

I also tried another RPG called Outgunned! And that was some serious fun! It may have had something to do with the GM but the 80s action movie setting helped propel the game at a fast clip with plenty of silliness and bad one-liners. I managed to get two games in and both were good fun. It remains to be seen if the game will gain enough traction for more games this year. I did pick up the rulebook for both it and the Adventure add-on in the hopes to play more this year.

A quick look at Genesis: Battle of Champions

As far as other card games go, I still keep an eye on Genesis: Battle of Champions, the “Canadian tactical tactical card game” in the hope that it will finally take off. Sadly, 2025 did not appear to have been a good year for it.

Hints and promises of a digital version of the game came and went but have gone quiet in recent months. I suspect that trying to build a video game of this nature with limited resources is the biggest challenge that the company is facing. Particularly if you’re also trying to grow the game’s exposure and get the next set out at the same time. Unfortunately, the latest Kickstarter campaign failed to meet its goals, leaving players waiting to see where the game goes next. Edge of Exile is now looking to get the new set out by locking in enough pre-orders – We’ll have to see if that approach works.

Back to Magic

2025 was the year that Universes Beyond finally insinuated itself fully into Standard. It was something that many predicted as far back as when the first such cards were announced. While I recognize that many will not agree with me (and some in this family don’t), I still have a fundamental issue with the blending of IPs that is now happening across the format.

Having said that, I recognize that Final Fantasy was a great set in many ways. It is lore that I am not familiar with and while the set was quite good, I did not connect with it from that perspective and perhaps more importantly from a wallet one. These sets are simply too expensive for my taste. But I did have fun at the pre-release with Moogles’ Valor, even if I don’t quite know what a Moogle is.

I can only imagine what Final Fantasy could have been had it been a Universes Within set with art and story in tune with Magic’s own lore. As such, I cannot call it my favourite set of the year. That honour instead goes to Tarkir: Dragonstorm. I know many will disagree but dragons are always a lot of fun and the set had some pretty awesome cards.

As for some of my favourite cards of the year, here are a few that come top of mind in no particular order:

Cori-Steel Cutter was so strong that it got banned in Standard. As for Ouroboroid, it is also a potent card but not completely busted. If I can get my hands on one or two, it will definitely make its way into some of my Commander decks. And Aerith Gainsborough was a fun card to have in my Orzhov B01 Clerics deck for Arena. Not a particularly powerful card but it did help my Clerics pack a stronger punch.

As for my favourite deck of the year, I’ll go with my Crimes Pays deck. I don’t play a lot of Black so this was an unusual deck for me. I enjoyed the combination of the Crime mechanic with one forcing my opponents to discard cards from their hand. It felt somewhat unique and while not a Tier 1 deck, still did relatively well.

All right, enough looking back at 2025. It’s now time to focus on 2026.

Family Tradition Ended by WOTC Buy-a-Box Promo Decision

A family tradition is about to end for us! This sounds dramatic but it’s not quite as momentous as you might think. So, what happened?

WOTC this week announced that it is ending its Buy-a-Box program in early 2026. They announced their decision rather quietly in a Wizards Play Network (WPN) post a few days back. Based on “careful review,” they plan to sunset the program with Lorwyn Eclipsed, the first set to come out next year.

The Buy-a-Box program provided a bonus card with each booster box purchased at an LGS. The cards offered were not always spectacular but there some some pretty desirable ones as well. Both Nexus of Fate and Kenrith, The Returned King spring to mind as good examples of some great card to come through the program.

The program ran for 17 years, longer than the family has been playing Magic. No reason was provided for the decision but WOTC does promise new future promotional initiatives:

We remain focused on investing in promotional programs and incentives that drive long-term growth and repeat play in stores. You will continue to see strong in-store support through initiatives that reward player engagement, spotlight new releases, and help you activate your local audience through in-store experiences. We will also continue testing new event structures, support, and promotions to identify and expand your store’s experiences.

So, how does this announcement end a family tradition? Anyone following our adventures knows that we buy a box with every set. Well, almost every set as we put an end to that tradition with The Last Avatar given our lack of interest in the set.

We gather together at our gaming table and crack open the box. We then go around, one at a time, picking up a pack until the box is empty. The real fun then follows. We all together crack a pack and go through our cards. We reveal the Rare and Mythic pulls. We then repeat until we have gone through all the packs. Surrounded by the empty booster wrappers, the final part of the tradition is to give the Buy-a-Box promo card to the person who pulled the least Mythics. While most of these have little value, it was the consolation prize (and it did work out in a few cases!). Some even became favourites. I’m fond of Firesong and Sunspeaker (despite the fact that Noah has it). And Noah built a cats and dogs deck with Rin and Seri, Inseparable. And while we were not playing when Surgical Extraction was the promo, it might have been a nice card to end the opening tradition with.

It is rare for whatever reason that we end up with equal number of Mythics. There is typically one person who does really well while there is also someone disappointed with their pulls (the trial and tribulations of opening booster packs). Sliding the BaB promo over to that person was essentially with some light-hearted teasing.

With Lorwyn Eclipsed coming up next, the boys and I had already talked about resuming the tradition. We are still discussing the timing given that Noah is now out of the province for university but we are looking forward to the new set. Unfortunately, we’ll have to see if we can come up with an alternative tradition for the compensation prize.

Can The Last Avatar help our B01 Standard Orzhov Cleric Deck?

The record pace at which WOTC releases sets means that we are constantly in preview season. Doing so has eroded the excitement for new sets, especially when you combine this with the proliferation of Universes Beyond sets. Where am I going with this, you ask? Well, previews for Magic’s latest set, The Last Avatar, pretty much went unnoticed here. To the point where none of us here even went to the Pre-Release. We also skipped the usual box purchase.

Having said that, I still took a look to see how I might use the cards in Arena for my decks B01 Standard Orzhov Cleric deck. After the disappointment that Spider-Man was, both as a source of new cleric cards and as a set in general, any clerics in the new set would be a win. Well, there are three new clerics, two of which can be played in Standard and one in Eternal formats.

Let’s take a look. We’re immediately down to only one candidate given that Loyal Fire Sage is not legal in Standard and Fire Sages is a Red card – not exactly a good fit for an Orzhov deck.

We’re down to a simple question: Is there room in my B01 Standard Orzhov Cleric deck for Compassionate Healer?

Here is the current version of my deck:

  • 3 Murder (J25) 467
  • 4 Essence Channeler (BLB) 12
  • 2 Grand Abolisher (BIG) 2
  • 2 Authority of the Consuls (FDN) 137
  • 4 Preacher of the Schism (LCI) 113
  • 3 Rosa, Resolute White Mage (FIN) 555
  • 3 Starscape Cleric (BLB) 116
  • 2 Minwu, White Mage (FIN) 26
  • 3 Aerith Gainsborough (FIN) 4
  • 3 Sheltered by Ghosts (DSK) 30
  • 2 Get Lost (LCI) 14
  • 2 Bitter Triumph (LCI) 91
  • 3 Elegy Acolyte (EOE) 97
  • 2 Cavern of Souls (LCI) 269
  • 2 Fabled Passage (ELD) 244
  • 9 Plains (THB) 250
  • 3 Scoured Barrens (IKO) 254
  • 7 Swamp (THB) 252
  • 1 Valgavoth’s Lair (DSK) 271

Sideboard

  • 1 Sanguine Evangelist (LCI) 34
  • 1 Zoraline, Cosmos Caller (BLB) 242
  • 1 Pest Control (BIG) 22
  • 1 The Witch’s Vanity (WOE) 119
  • 1 Moonrise Cleric (BLB) 226
  • 1 Krumar Initiate (TDM) 84
  • 1 Roaming Throne (LCI) 258
  • 1 Virtue of Persistence (WOE) 115

The simple answer is, yes, there is. I’m going to replace the Starscape Clerics with this card. I’ll lose the flying capability but build lifegain with a scry as a bonus. If things don’t pan out, I can always fall back to Starscape Cleric later.

So, here is the updated version of my deck:

  • 3 Murder (J25) 467
  • 4 Essence Channeler (BLB) 12
  • 2 Grand Abolisher (BIG) 2
  • 2 Authority of the Consuls (FDN) 137
  • 4 Preacher of the Schism (LCI) 113
  • 3 Rosa, Resolute White Mage (FIN) 555
  • 3 Compassionate Healer (TLA) 13
  • 3 Starscape Cleric (BLB) 116
  • 2 Minwu, White Mage (FIN) 26
  • 3 Aerith Gainsborough (FIN) 4
  • 3 Sheltered by Ghosts (DSK) 30
  • 2 Get Lost (LCI) 14
  • 2 Bitter Triumph (LCI) 91
  • 3 Elegy Acolyte (EOE) 97
  • 2 Cavern of Souls (LCI) 269
  • 2 Fabled Passage (ELD) 244
  • 9 Plains (THB) 250
  • 3 Scoured Barrens (IKO) 254
  • 7 Swamp (THB) 252
  • 1 Valgavoth’s Lair (DSK) 271

Looking at Instant and Sorcery spells, nothing really leaped out but I might try one of these below to see if they prove useful. If not, it will be back to the deck above. More to come on how these cards work out.

Let’s hope that Lorwyn Eclipsed brings with it more Clerics as this deck continues to suffer since rotation. But I won’t hold my breath – The original Lorwyn set only had three clerics.

Reflections on My Spider-Man Pre-Release Event

There is a lot to catch up on since my last post. So let’s dive without further ado.

Edge of Eternities was the first pre-release that I missed in a very long time. Another weekend-long commitment just made it impossible to catch any of the events (it was still a good weekend!). In the meantime, Christian could not make it because of work commitments and other social events. It was down to Noah to defend the family honour. He did so at a Two-headed Giant event where he and his friend went 3-0.

Edge of Eternities was also the last pre-release that we might have been able to attend together as Noah headed off to university out of town at the end of August. I am proud of him for choosing this path forward but I will admit to being sad, knowing that pre-releases that all three of us could attend will now be fewer and farther apart.

The Spider-Man pre-release was upon us quickly after that. Noah skipped his while Christian again missed out due to work commitments. It was up to me this time so I signed up for a Sunday morning event at my LGS. It is still strange to be there without the boys and weirder to attend an unusually quiet pre-release (Sunday morning effect or uninspiring set? Not sure).

I cracked my packs and laid out my cards as I normally do: By colour and separated into creatures and other spells. I also keep my Rares and Mythics separate to see what might be worth building around.

While I pulled no Mythics in my pool, I found that I had enough arachnids to build a spider-loving Gruul deck. I did not think it was a particularly powerful deck but it seemed to have good synergy. Spider-Punk certainly promised to be fun.

In my first game, I got off a good start by winning my first match. I lost the second. In the third, things started evenly but a mana flood sealed my fate as I could no longer keep up with the growing board across from me. Nonetheless, a fun start to the day.

My second game started with a loss. I managed to win the second after my opponent milled down to four cards but it was still too close for comfort. The third was sealed in my favour by the simple fact that my opponent drew nothing but white mana while holding only black spells. That is not a fun way to lose!

My third game reminded me that not all decks need to be built around spiders despite the name of the set. My opponent built a fun deck full of villains and nary a spider. And I found out the hard way that when you pair The Clone Saga with Mysterio, Master of Illusion, you can crank out a lot of 3/3 tokens! And why not throw in a Vulture, Scheming Scavenger to all of them flying? Two quick games and it was a wrap.

When I got home, Christian asked how I did. “1 and 2,” I told him.
“Ah, your usual then!” he responded with a smirk!

Spider-Man shows no love for B01 Standard Orzhov Cleric Decks

If I needed evidence that the gaming gods sometimes listen, it came through pretty loud and clear with the full reveal of the Marvel’s Spider-Man set for Magic: The Gathering. Remember how I complained that sets were coming out too fast? Well, they have not slowed down any but I will definitely be able to catch my breath when it comes to my B01 Standard Orzhov Cleric deck. Why, you ask. Simply because there are no Clerics at all in the new set. Absolutely none. Nary a one. Zilch.

A quick aside: You may have noticed that posts on this site have slowed down. I can confirm that this is the case because I’ve started playing Dungeons & Dragons and have foolishly agreed to recap each session. It’s taking me longer to do these than I had anticipated. With that, back to our normal programming.

When Edge of Eternities came out (and rotation hit), I landed on the following deck to resume the Standard journey.

Deck

  • 3 Murder (J25) 467
  • 2 Bitter Triumph (LXI) 91
  • 2 Sanguine Savior (MKM) 230
  • 4 Essence Channeler (BLB) 12
  • 2 Grand Abolisher (BIG) 2
  • 2 Authority of the Consuls (FDN) 137
  • 3 Preacher of the Schism (LCI) 113
  • 3 Rosa, Resolute White Mage (FIN) 555
  • 3 Starscape Cleric (BLB) 116
  • 2 Minwu, White Mage (FIN) 26
  • 3 Aerith Gainsborough (FIN) 4
  • 2 Sheltered by Ghosts (DSK) 30
  • 3 Sunstar Chaplain (EOE) 40
  • 2 Get Lost (LCI) 14
  • 8 Plains (THB) 250
  • 6 Swamp (THB) 252
  • 1 Susur Secundi, Void Altar (EOE) 259
  • 1 Adagia, Windswept Bastion (EOE) 250
  • 3 Scoured Barrens (IKO) 254
  • 1 Valgavoth’s Lair (DSK) 271
  • 2 Cavern of Souls (LCI) 269
  • 2 Fabled Passage (ELD) 244

Sideboard

  • 1 Pest Control (BIG) 22
  • 1 The Witch’s Vanity (WOE) 119
  • 1 Starscape Cleric (BLB) 116
  • 1 Krumar Initiate (TDM) 84
  • 1 Sanguine Evangelist (LCI) 34
  • 1 Zoraline, Cosmos Caller (BLB) 242
  • 1 Virtue of Persistence (WOE) 115
  • 1 Moonrise Cleric (BLB) 226
  • 1 Roaming Throne (LCI) 258

Since then, the deck has evolved into the following after some small tweaks, primarily around removal. As for the creatures, Sunstar Chaplain has worked better than I thought but the real star after rotation continues to be Preacher of the Schism and Rosa, Resolute White Mage.

Deck

  • 3 Murder (J25) 467
  • 2 Bitter Triumph (LCI) 91
  • 4 Essence Channeler (BLB) 12
  • 2 Grand Abolisher (BIG) 2
  • 2 Authority of the Consuls (FDN) 137
  • 4 Preacher of the Schism (LCI) 113
  • 3 Rosa, Resolute White Mage (FIN) 555
  • 3 Starscape Cleric (BLB) 116
  • 3 Minwu, White Mage (FIN) 26
  • 3 Aerith Gainsborough (FIN) 4
  • 2 Sheltered by Ghosts (DSK) 30
  • 3 Sunstar Chaplain (EOE) 40
  • 2 Get Lost (LCI) 14
  • 2 Cavern of Souls (LCI) 269
  • 2 Fabled Passage (ELD) 244
  • 9 Plains (THB) 250
  • 7 Swamp (THB) 252
  • 3 Scoured Barrens (IKO) 254
  • 1 Valgavoth’s Lair (DSK) 271

Sideboard

  • 1 Sanguine Evangelist (LCI) 34
  • 1 Zoraline, Cosmos Caller (BLB) 242
  • 1 Pest Control (BIG) 22
  • 1 The Witch’s Vanity (WOE) 119
  • 1 Moonrise Cleric (BLB) 226
  • 1 Krumar Initiate (TDM) 84
  • 1 Roaming Throne (LCI) 258
  • 1 Virtue of Persistence (WOE) 115

Looking through what else the Spider-Man (aka Through the Omenpath) set offers, I’ve not seen anything yet that makes me want to make further alterations to the deck. I did consider the following:

  • The Soul Stone (The Terminus of Return) – Harnessing it is just too expensive!
  • Spectacular Tactics – Perhaps instead of Get Lost?
  • Clandestine Work – Card draw is never a bad thing but what do I give up for it?
  • Villainous Wrath – I like it until the last sentence: “Then destroy all creatures.” That does not help my creature focused deck.

In the end, I don’t think that there is much that I can do except experiment a bit with these cards and perhaps go back to older sets to see how I can improve the deck a bit but it looks like consistent wins are going to be a while away still.

With Avatar up next, we’ll have to see if there are real improvements to be found. I’m not familiar with the lore so not sure that there are any clerics but I will be disappointed if we have two sets in a row without any.

Navigating Card Rotation: B01 Standard Orzhov Clerics After Edge of Eternities

Is it me or are new sets coming out faster? I just finished enhancing my B01 Standard Orzhov Cleric Deck with the Universes Beyond: Final Fantasy set cards (granted I was late doing so) and here we are with Edge of Eternities just having come around the corner. Previews and pre-releases have wrapped up so it’s time to take a look at new improvements are possible with the new cards.

With Edge of Eternities also comes rotation. With a number of sets dropping out of Standard, I will lose a number of key cards. The question will be what can we rebuild and how will it affect the effectiveness of the deck. It already was not a Tier 1 deck by a long stretch and I expect that rotation will have a significant impact.

Here is the deck that I’ve been playing in recent days. The cards in red will no longer be valid as of August 1st (or July 29th on Arena). 20 cards in the main deck alone! I don’t have a good feeling about this!

Deck
2 Go for the Throat (BRO) 102
3 Evolved Sleeper (DMU) 93

8 Plains (THB) 250
6 Swamp (THB) 252
3 Shadow-Rite Priest (DMU) 106
1 The Fair Basilica (ONE) 252

3 Scoured Barrens (IKO) 254
1 The Dross Pits (ONE) 251
1 Valgavoth’s Lair (DSK) 271
2 Loran’s Escape (BRO) 14
3 Essence Channeler (BLB) 12
3 Elas il-Kor, Sadistic Pilgrim (DMU) 198
3 Phyrexian Missionary (DMU) 27

2 Authority of the Consuls (FDN) 137
3 Preacher of the Schism (LCI) 113
2 Cavern of Souls (LCI) 269
3 Rosa, Resolute White Mage (FIN) 555
2 Cut Down (DMU) 89
2 Fabled Passage (ELD) 244
2 Minwu, White Mage (FIN) 26
3 Aerith Gainsborough (FIN) 4
2 Sheltered by Ghosts (DSK) 30

Sideboard
1 Grand Abolisher (BIG) 2
1 Skrelv, Defector Mite (ONE) 33
1 Pest Control (BIG) 22
1 Lay Down Arms (BRO) 11
1 The Witch’s Vanity (WOE) 119
1 Starscape Cleric (BLB) 116
1 Krumar Initiate (TDM) 84
1 Sanguine Evangelist (LCI) 34
1 Zoraline, Cosmos Caller (BLB) 242
1 Leyline Binding (DMU) 24
1 Liliana of the Veil (DMU) 97

1 Virtue of Persistence (WOE) 115
1 Moonrise Cleric (BLB) 226
1 Roaming Throne (LCI) 258
1 Anointed Peacekeeper (DMU) 2

Three cards in particular will be tough to replace: Elas il-Kor, Sadistic Pilgrim, Phyrexian Missionary and Shadow-Rite Priest.

But before we all declare that all is doom and gloom, let’s see what space-faring Clerics we have in Edge of Eternities. There are six in total and five of those could work in our Orzhov deck. That’s not a bad start.

The first, Alpharael, Dreaming Acolyte, will simply not work because of its Dimir colours. Moving right along.

Alpharael, Stonechosen, could be a pretty potent card but would require more emphasis in the deck on the new Warp mechanic. It is not a cheap card though, costing Colorless 3 pipBlack pipBlack pip. Looking at the other clerics in the set, none use the mechanic so the only way this would trigger is if a nonland permanent left the battlefield this turn. While possible, I think that this may not trigger often enough to be very effective. But with the deck being so depleted, maybe I will try it and see.

Elegy Acolyte might be a better fit. It is cheaper by a one pip and better fits into the current lifelink focus of the deck. In this case, Void provides an additional 2/2 colorless Robot artifact creature token that could then become the nonland permanents needed to trigger Void effects. Maybe I’ll start with this one in the deck and see how it performs. If it does, I could then try out Alpharael, Stonechosen as well. Then again, there are a few cards I had set aside that I might put into the deck first.

I might add a few copies of Lightless Evangel into the deck if only because it is relatively cheap and can help buff up other clerics around it. But the current deck is not built around sacrificing so there may be little value there. I’ll hold off for now and maybe revisit later.

I’ll start with a few copies of Sunstar Chaplain, to help with the depleted ranks of my deck. Buffing cards up is never a bad thing and the additional ability to tap a target artifact or creature by removing a +1/+1 counter could be an interesting strategy. It is a better fit than the previous cards.

The last new Cleric is Umbral Collar Zealot. It is a cheap creature that plays well with a sacrifice strategy. I’m not sure that this something meant for the deck but I may again not have much of a choice. Sacrificing another creature or artifact to surveil does not sound does not sound particularly appealing. Let’s start instead with some older Clerics and again revisit as needed.

Removal has been updated with a few Murder and Get Lost cards. I don’t have much in terms of combat tricks for now but will see if adjustments are needed.

Lastly, I’ve replaced two lands with the new Planet Lands. Not sure how they will really function in the deck but what have I got to lose at this point?

Deck

  • 3 Murder (J25) 467
  • 2 Bitter Triumph (LXI) 91
  • 2 Sanguine Savior (MKM) 230
  • 4 Essence Channeler (BLB) 12
  • 2 Grand Abolisher (BIG) 2
  • 2 Authority of the Consuls (FDN) 137
  • 3 Preacher of the Schism (LCI) 113
  • 3 Rosa, Resolute White Mage (FIN) 555
  • 3 Starscape Cleric (BLB) 116
  • 2 Minwu, White Mage (FIN) 26
  • 3 Aerith Gainsborough (FIN) 4
  • 2 Sheltered by Ghosts (DSK) 30
  • 3 Sunstar Chaplain (EOE) 40
  • 2 Get Lost (LCI) 14
  • 8 Plains (THB) 250
  • 6 Swamp (THB) 252
  • 1 Susur Secundi, Void Altar (EOE) 259
  • 1 Adagia, Windswept Bastion (EOE) 250
  • 3 Scoured Barrens (IKO) 254
  • 1 Valgavoth’s Lair (DSK) 271
  • 2 Cavern of Souls (LCI) 269
  • 2 Fabled Passage (ELD) 244

Sideboard

  • 1 Pest Control (BIG) 22
  • 1 The Witch’s Vanity (WOE) 119
  • 1 Starscape Cleric (BLB) 116
  • 1 Krumar Initiate (TDM) 84
  • 1 Sanguine Evangelist (LCI) 34
  • 1 Zoraline, Cosmos Caller (BLB) 242
  • 1 Virtue of Persistence (WOE) 115
  • 1 Moonrise Cleric (BLB) 226
  • 1 Roaming Throne (LCI) 258

More to come on the sideboard once I’ve had a chance to take this first version of the new deck out for a spin and I start to make adjustments.